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7 Filling Out The Text Bug List | Learn how to professionally quality check your character rigs for game development.

2024-11-24 0 Dailymotion

<br />HELLO!<br /><br />Make sure to join our Discord Community for any questions.<br /><br />Our team at Baka Bros Entertainment has a wealth of knowledge pertaining to game art. The instructor, Daniel Peterson, has a Master's degree in Game Art, has been a part of many four published games, and is now a Lead Artist.<br /><br />If you are wanting to make your rigs look and feel awesome then check out this course! Whether you purchased it for your own rigs or you bought a character with a rig and want to make sure it works properly this is the course for you!<br /><br />This tutorial does not require rigging knowledge, however, it does require that you follow along with your own rig.<br /><br />This course is less than two hours and gets right to the point of how rigs should work and what all is needed for a good biped.<br /><br />Daniel is "Stoked!" to see you all grow in the game dev industry. Let's all make awesome games with gusto!<br /><br />If you like the knowledge given in this tutorial, please check out our other tutorials for game development-related topics.<br /><br />Also, make sure to check out our Discord channel where you can ask any questions directly.<br /><br />If you like what you learn check out our other courses on Udemy!<br /><br />Let's get started!<br /><br />What you’ll learn<br />What to do with a character rig once you buy one<br />How to increase the quality of your character rigs<br />How to give a rigger feedback and documentation for quality control<br />How to write basic bugs for game art<br />Are there any course requirements or prerequisites?<br />No rigging experience needed this is comprehensive quality checking of rigging not rigging itself.<br />Basic knowledge of Maya or Blender<br />Word or Notepad for documentation<br />Photoshop or even just Paint will work for your screenshots (They can also be dropped in your Word or Notepad doc)<br />Who this course is for:<br />Riggers<br />Non-Rigger Project Manager<br />Game or Animation Producers<br />Art Leads and Creative Directors<br />Anyone who paid for a rig and wants to make sure it works properly

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